What is Vox Mundi?

Vox Mundi is a voxel based sandbox game under development at Interwebz. In Vox Mundi, different kinds of pieces work together to build all kinds of things, from tools to buildings to vehicles to creatures! This game uses box shaped objects (voxels) to represent the different pieces, through their use you can build robots, tools, bases, mechs, and much much more! What makes the game unique is that you are also made of these same voxels, and can build new bodies for yourself, build your own enhancements, or even connect your base to your body!

Voxels

Voxels are the pieces which comprise the Vox Mundi world. You collect them through hunting, mining, exploration, and some are produced through specific processes. Here’s a list of some of the voxels you’ll be able to find in the world of Vox Mundi:

Brain

The brain is the center of operations in your body or in the creatures you find or create. It’s the only thing that separates you from the other creatures in the world, so take care not to lose it! Other creatures in the world have their own behavior, each of which is defined by their brains. In addition to creatures’ brains and your own brain, you can also find programmable brains, which you can change to complete actions automatically! This can be used to create tools, creatures, or to automate things at your home base.

Bone

Bones are a basic structural voxel that holds creatures together. They are the bread and butter of anyone wanting to create strong, stable creatures or buildings.

Wires

Wires are used to connect things like bone, but are more fragile. Wires serve an important purpose: they connect different pieces of your body into a single “circuit”, allowing brains to send signals to different voxels and control them.

Eyes

Eyes are the voxel that let you see. When connected to your own brain, they can display what they’re seeing to you, and when connected to a creature or one of your own creations they let them act based on the voxels in front of them!

Ears

Ears grant the creature they’re attached to the ability to see. For you, they let you hear what’s happening in the world around you. Ears also allow the creations in your world to hear and react to sounds around them.

Joints

With joints, we’re starting to get into the fun stuff, moving things around! Joints can spin the voxels they’re attached to to make a creature’s body move! They’re useful in arms, legs, necks, and even for doors!

Gripper

Grippers can grab on to the world around them. This lets creatures move items, lift themselves, or even drag themselves along the ground! Grippers are also what lets a creature (including you) change the world - grippers can fuse objects together to make new things.